

"Keeper, you must venture into the caves, solve the puzzles, and save us all!" Tempus is a mini prototype made for the Inter-campus Game Jam, a collaboration between Wits and Vega. The Prompt of the Game Jam was "Dont Look". Tempus is a 2D puzzle game where the player controls a Keeper that must journey the abyss of time. The Keeper casts a ray time on everything they look at, and this ray of time unfreezes entities in the abyss. Controls: WASD – to move the avatar Mouse – to direct the ray of t...


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