

Tether is a simple game that I have been developing in Unity for some time now. It has pretty much been put on hold for a while now and is still in the prototype phase. I dont know if I will ever fully release this game, but I will continue to develop it for the foreseeable future. The main goal of this game is to obtain a high score. You control a ball that is tethered to the center of the screen. Tapping switches the direction that the ball will travel. You have to avoid blocks that are coming...

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