

A city-builder with procedurally generated terrain, and modular buildings that are constructed from tetroids. this is how far I got. You can build a single building type, some but no meaningful math is performed in the background. It has an actual day/night cycle. rotate the building with WASD and place it with Q (hit it fast, it might not reliably take the command). Zooming works via mousewheel, and right mouse-button + movement rotates the camera. The island is freshly generated, every time th...




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