

Aora is a first person platformer game inspired by game mechanics of Dishonored and Hanzo from Overwatch, and the aesthetics of Rime. The game was developed by Barklight from The Game Assembly Malmö class of 2017. Using their in-house engine during their 7th game project spanning 10 weeks half time. Programming: Filip Carkic Mattias Ringström Christopher Rau Frej Sjöström Axel Hornay Alexander Aschan Morris Gustafsson Level Design: Hanna Mårtensson Peter Nilsson Simon Carlsson Graphics: Amanda L...





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