

Our entry to the GMTK Game Jam 2017. Our Dual Purpose Design is all about your health bar. Traditionally you will do everything to keep it from hitting zero, but what if it could be an active choice to take that final hit ? Arrow keys to move. Spacebar to use. This is our first game ever. Were four dads who tried to take a weekend out of our busy schedules and make a game of our own. We had all the problems you can imagine: sheduling conflicts, technical issues, and lack of experience. But we ha...

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