

In The Alchemist, you and a friend control two elemental magic users battling it out in grid-based combat. Every turn you get 3 actions which you can use to walk or cast a fire, water, or earth spell. Fire does 1 damage, has 1 health, and moves 2 spaces. Water does 3 damage, has 3 health, and moves 1 space. Earth does not move at all and takes 1 damage per turn but can absorb 8 damage before its destroyed. All movement and placement in the game is orthogonal. After every turn all the elements on...

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