

This is a simple turn-based strategy game I created in my first year of a game development degree for a 2D programming paper, built using C++ and SFML. The assignment was to build a turn-based strategy game with at least 6 different units and basic AI, along with a two-player mode, and this is what I came up with. Introduction: The goal in The Battlegrounds is to spawn units in an attempt to have them get across the battlefield, killing enemies as they go. As they reach the enemy HQ, the enemy h...



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