

If you listen to one kazoo orchestra rendition of The Legend of Zelda theme this year, do it with The Cloning of Zelda. I wrote this with friends from my live stream (twitch.tv/verbalprocessing) as a means of learning more about game development in Unity and C#. The Cloning of Zelda was created in one week, mostly live and features hand-crafted original assets, similar by not identical gameplay and not much actual game. Baby steps! Credits Ian "Verbal Processing" Strandberg: Programming Music, a...

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