

A prototype of a zoomies shooter. Space to jump, press again in the air to double jump. WASD to move, hold shift to walk or reduce rope length. Left click to shoot, Right mouse button for grappling hook. Take five hits to die, slay all the skeletons or press N to go to the next level Now with stealth mechanics that barely matter... and Im getting fed up with NavMesh. Making maps in Probuilder is haaard. Making caves in Blender has its own problems.



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