

Made for Kenney Game Jam 2020 in 48 hours. Collect flowers until the lag crashes the game! Optimization was the real curse all along. If you happen to like the premise anyway you can probably expect a post-jam version with less bugs, less lag and more cursed swording. Mordres - graphic design, game design, playtesting Stfoorca - everything, programming Silvarc - everything, audio

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