

This VR artistic experience aims to immerse the player in a metagame, a game within a game, through the history of video games. The result of the project is a first-person VR game in which the player takes the role of a cursor who wants to become an NPC (Non Playable Character). The perception and the vision of the world of the players evolve according to their progression in the game during which they will have to solve puzzles to obtain iconic objects of video games. Starting in a 2D black and...






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