

This game was submitted for the Wizard Jam 10. Our team happened to join the game jam practically last minute and were relatively new to creating video games using the Unreal Engine. This game was meant to be more of an arcade-like restaurant Sim where you could choose to do "good" or "bad" actions to the customers in order to lower your stress / keep yourself from being fired, while also imploring a bit of wacky mechanics like throwing plates and tables around. This is the amount of progress we...

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