

"The Deep" (name subject to change) is a game developed with Godot, created as part of the Submarine Jam. The game is a work of progress, and Im not really sure where I want to go with it from here. My instinct is that I want to make it a metroidvania, but I cant think of any good abilities to unlock that would allow progress. So far you can unlock a floodlight (makes eye monsters recoil and helps you see in the dark) and a sonar that you can ping to unlock doors (with different security codes).



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