

Artists Statement: I made the game hoping for the a clearer headspace and was made to help me flesh out a dream I had, which is ironic considering its about being stuck in a mental asylum. I also wanted to convert the game into opening for a dungeons and dragons game. With the players going through and following a mysterious benefactor who wants them out of a mental asylum. Due to time constraints I had to leave out a few things I wanted to go over and end with a twist to close it out. But other...

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