

This isnt a game so much as a lighting demo. If you go into parts of the water youll be unable to get back to the surface and have to quit. Ill fix this in the next release. The scene was originally created for the Unity built-in render pipeline, but I wanted to see what it would look like updated. The Flooded Grounds was created by Sandro Tatinashvili and published for free on the asset store. I added the insect monsters, made by Maksim Bugrimov so I could have something a bit more interesting ...




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