

The Game of Nemoroth, created by Ralph Betza in 2002, is the most complex playable chess variant ever created. Based on a cosmic horror theme, standard chess pieces are replaced with new pieces exhibiting side effects and complex interactions with each other. Multiple pieces can occupy a square and check is replaced with "compulsion," which can happen to any piece and to multiple pieces at the same time. Twenty years after the original games creation, the first ever computer implementation of Ne...

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