So, this is a sequel to an old (which was of course, not that good) game I made. This time I tried to take advantage of the movement with the level design (its not that good though). While this definitely isnt my best work, I think its quite fun to zip through the level! (I didnt include a speed-run timer for two reasons: laziness, and while the course is made for speed, it doesnt actually have much speed-run potential) I made this game in the Godot game engine, made the art in aseprite, the mus...
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