

A house in the field is abandoned and broken, but has a haunting history. This short game lets you explore why. In the house, most doors are locked. To find answers, you must find a key to open a door. Behind that door is another key and (most of the time) another piece to the puzzle. This game has been created as a dissertation piece for Anglia Ruskin University, exploring how the story in a video game can immerse the player. When you have finished the game please take time to complete the ques...






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