

The Hunter-Gatherer is harvester roguelike created during the Godot Wild Jam #29, with the theme "nomad". In it, you take the role of a hunter-gatherer who is constantly moving and exploring new procedurally generated and tile-based levels to gain resources. If you dont collect enough (50) food per level, you will lose. You can also collect other resources such as ore and logs that you can sell in the shop in order to buy more either more food or powerful and probably unbalanced upgrades. The sh...

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