

Lab Rat Grapple was my third year university final major project. The aim of this project was to make one mechanic, the grapple, and try to find as many ways as possible to use the grapple. This project was focused on mechanics design along side level design. I created multiple iteration on the grapple mechanics such as pulling objects, moving the player, activating buttons and activating bombs etc. I then created puzzle levels that utilize these mechanics on their own and together. Everything i...

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