Platformer · 2019 · Released
Dan Waywell · August 18, 2019 · PC, macOS, Linux
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Game made for Godot Wild Jam 12 in 8 day with Godot 3.1, Aseprite, Bfxr, Beepbox, audacity. All code and assets made from scratch. Theme: Chain/Destruction/Harvest Story It should be harvest time but Generic Evil Wizard has raised the dead, dried the well and taken up residence with his vampire bats in the local abandoned tower. You must find your way to the tower and stop him before all is lost. Features 1 Boss (although unfinished) 3 Items 4 Enemies 5 Areas (although small) Features I didnt have time for save game pause menu start menu and options intro and ending boss fight that dosent suck...
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