

A 2D endless runner in Godot set in Ancient Greece. This is the basic working prototype with a single obstacle type (a rock) and a single action (the jump) to avoid it. The font used throughout the game is Droid Serif (https://www.1001fonts.com/droid-serif-font.html).New in version 0.0.2 added lives count to the UIthe longest distance covered is saved and shown in the start menu Current roadmap: version 0.0.3 add another type of obstacle (tree with low branch) and the matching action (crouching)...

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