

Hi, "The myth of 2weeks" was made as a learning project for the game engine Unity. It started really small with only one level but i liked the experience of developing a game and I expanded the project further. My goal was to make a playable fun game with all the features that I could put into it, with only 2 weeks time in my disposal. Eventually, I end up working on the game for 3 and a half weeks(that was the inspiration for the title). So, when I started I thought that making a game would be ...






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