

The Pursuit of Uncertainty is a short interactive audiovisual experience which contemplates on what causes the impulse to progress. This is my third project for my Game Environments class at Parsons School of Design. For this project, the creative constraint assigned to us was to make a sandbox style game from a first person perspective based on an existing urban issue. I was assigned the urban issue of trash and pollution. Realizing that studying and accurately depicting these issues takes year...



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