

My 2D Platformer project: The Road To Hell. Letter from the developer: Warning: level 3 Arrival and 5 Escape are hard, it may take a while to get to get used to them but once you adapt, they are in my opinion the most fun levels in the game. Modifications include: Designing five varied levels with their own gameplay style: Level 1 is a tutorial, level 2 is a descent while being pursued, 3 has tricky platforming, 4 has a boss fight, ect...Level 5 has a new hazard: a rising lava tide that Ive code...



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