

Help Flavio reach the exit of his factory by making his way through the treadmill. Program the treadmill first before you step in by changing position of the switch in the timeline. Get the key to open the door, watch out not to drop it, the floor is made of mesh and wont stop it. directional arrows : left right space bar : jump enter : start level click on switch : program treadmills 1. program the treadmill by activating the switch in the bottom of the screen from left to right ( activation or...


Tap to see all activity →
No reviews for The sWitcher (Azurette) yet
Be the first to write one.