

Developed Mar 24 - May 12, 2016 Design, Team Led, Menu Code, UI, Abilities (healing, horn, throwing attacks): Henry Shotwell Player Character AI (Melee and Ranged), Collision and Enemy AI Bugfixing: Andreas Lathe Waves Code, Weapons Code Refactor, Most Enemy AI, Polish/Fixes: Nicholas Polchies 3D Enemy Art, Arena, Columns: Angelo Gazzia Animated Player Characters: Sasha Reneau Original Soundtrack for Title and Action Music: Charlie Shotwell Fire Spell Effects, Sound Code Hookups:Marcus Silva Wri...

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