

THRUST/CUT is a short prototype for a physics-based dexterity puzzle game made for speedrunning. It was made by a one-man team in 48 hours during the Game Makers Toolkit Game Jam. The theme was "Dual Purpose Design". In THRUST/CUT you are a flying disc in in 2D space, with a need to cut red ropes. Cutting black ropes will break a heart. Break 4 hearts and its GAME OVER. I recommend you play through the game multiple times to get the fastest time of completion (It only takes a minute or two!). Du...


Tap to see all activity →
No reviews for THRUST/CUT yet
Be the first to write one.