

I wanted the main character to travel to a truly ridiculous future that no one could foresee. The idea for having eyes as the main threat just happened as I experimented with sprite designs. Flexalot was also a construction of random sprite experimentation. The games story is a hero adapting to unfamiliar territory and facing evil all so he can return home. Through interacting with various characters, you get more detail about yourself and what kind of world you are in. I simply wanted to create...

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