

A technomagical warrior is caught in a time loop, fighting hopeless battles to gather the resources they need to save the city from monsters. Ludum Dare #47 entry for a prototype deck building game. Theme: Stuck in a loop. Not really finished. Use mouse left clicks to activate cards. Some need to be used in the correct order. Dialog boxes give feedback. Inspirations came from games like Slay the Spire and Monster Train. Planned features: Deck grows after every loss and reshuffles before each run...


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