

This is a game that Ive been working on for about a week while teaching myself some Godot. Youll find that its fairly rough, especially with my programmer art. Currently there are two "story" levels (the first leads into the second) and a debug level to play around in. The idea I have for this is that it could evolve into a semi-open-world style game with some RPG elements and come to resemble a mixture between Deus Ex, Synthetik, and the Genesis Shadowrun game, which have all been fairly major ...


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