

A simple top down shooter built for core gameplay testing in a different game I am working on. Key features include 360-degree character walk/strafe movement, camera rotation/distance aiming, and ray-traced bullet movement collision checking. The art is very crude and there is no sound. Its made only to get the idea across. Feel free to download the .exe from the link below and give it a try and let me know what you think! Controls: W,A,S,D = Player Walk/Strafe Mouse x= Aim Angle Mouse y= Aim Di...

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