

This is a simple demo, which is currently solving some logical problems on the values:) The game is a tower defense game in the 9*9 square. Monsters (currently the ball) will attack from the center of all directions. Your goal is to protect the "center" as long as possible. You can choose to deploy remote or melee units in the surrounding squares. For each unit, you can choose three attributes for it. It can be attack power, range of attack, or attack speed, or health, defense, and even cost rec...



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