

Trampoline Gunmen stands as the series which I put the most effort into, and the one which seemed to be enjoyed the most by those who played it. It all started in 1999. After a friend in the year above mine at high school introduced me to QBasic, I spent 6 months dabbling in game creation, making mostly awful derivatives of already available titles. My biggest hurdle was not learning how to do arrays until much later. In QB, if I wanted a bullet, it needed a line of code to draw it, another line...

Tap to see all activity →
No reviews for Trampoline Gunmen 1.5 yet
Be the first to write one.