

The idea of the game is quite simple. Youre in a maze, you have a key, and you want to escape. Obstacles lay within the Labyrinth such as traps, starvation, those alive inside, and of course the Minotaur. The game features turn based movement for strategic use of consumables, a difficult to navigate map, limited visibility, and the pressure of needed to satiate hunger to stay alive. Combat is not turn based, instead both combatants have a variety of actions which can be used to attack, defend, h...






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