

Trig is a little quarantine project of mine, simply to prove to myself that I can make a game. I used the Godot Game Engine (not sponsored) to produce the game but went into development with my only real experience in programming, being developing console applications in C. The journey was bumpy, the code is messy and the sprites could be better but it works and I believe it is enjoyable, which is what matters most to me. Im not finished with development, there are still plenty of enemy types an...


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