

A game from my first GameJam (GGJ 2017) where my team and I created a game where the player must solve riddles and progress down through a tower to escape from a tower that is being flooded. The theme for this GGJ was "wave," so we eventually decided on a tsunami/flood-based game. They must rescue the civilians inside the tower, then escape in their helicopter to complete the game. I made the riddle-solving system (though not the riddles themselves), and I am quite proud of it, despite it being ...

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