

A turn based, tile based, combat (medieval RPG) with action points, abilities et al, as a prototype of the combat for a game i am starting to work at. The game: - Think of it like Slay the spire, only combat will be turn based with movement - Your abilities will be random every turn, from your ability deck you enrich as you play the game - You might have more than 1 hero to control at the same time - And instead of the slay the spire map, you explore an overworld? (hmm, or maybe not, that makes ...

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