

Concept and gameplay: This is a small rogue-like ive been working on as a first solo-dev project, which is based on grid movement, turn-based battles and secret hunting. For more informations on how to play check in-game. Content and development plan: The game is still an early prototype, so it only contains the basic features: Randomly generated levelsOne type of enemy with basic behaviourAn upgrade system, with a couple of upgrades to find With feature updates more content will be added, such ...


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