

Concept: The game is a jrpg in a setting of Norse mythology. A big part of the game is learning the language of the world you travel to, which has implications both for understanding what people say but also for combat, as learning a characters language gives them a cooperative benefit. Key features: Player has a language value which goes down as time passes, which can be recharged. Player also has a comprehension level for each language they understand, denoting in percentage the minimum amount...




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