

What I learnt over the course: Use of Unreal Engine 4.27. Code in C++. Use of blueprints and expose params using C++. How to package the project to windows and other platforms. Animation blueprints. Blendspaces. UI (using widgets blueprints). AI (using Behaviour Tree and Blackboards). SFX and VFX. Want more information? https://www.linkedin.com/in/adriancorbalan/ 📣 Social Media 📣 TWITCH! ⇾ twitch.tv/realcorben Twitter ⇾ twitter.com/realcorben Instagram ⇾ instagram.com/realcorben PATREON ⇾ patr...


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