

In this prototype the systems created include animation blueprints, controls for each kind of movement, transitions and camera changes between each transition of movement. As well as this I created a shooting mechanic It features its own animations, projectile spawning, audio and particle systems. I wanted to try something a bit different here and do a mix of mechanics blueprints as well as having a go at animation blueprints too, putting them together into one project. The aim was to create a m...





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