

I created a wave spawning system where enemies will spawn from set locations randomly. There are also wave conditions to be met before moving on to a new wave such as the amount of enemies to spawn and how often spawning occurs. Each new wave the number of enemies to spawn will increase automatically. Also, there is a points collection system where you obtain points from killing an enemy, these points are added into a bank which can be spent on items as shown in the video. I chose to create this...




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