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THIS IS A STUDENT PROJECT. I AM VERY SORRY HAKITA. The purpose of this project was to create assets for a template game in Unity in the style of an existing game. The framework chosen was Quest, a simple game in which the player just talks to an NPC, moves around with a 3rd person controller and collects 3 items. The game chosen for the asset style was ULTRAKILL. And so this is the story of V2 being trapped somewhere in the desert in 4-2 GOD DAMN THE SUN and hitching a lift with a Sentry Robot a...
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