

Hi, before we start I want to give you a head up on what you should expect. This game was more of a playground for me to learn new challenges. I knew very little about RTS development, AI programming, spell casting, vfx for spells, resource transformation and processing (crafting system), have the environment react to your spells (systemic). I tried to tie all of these elements together after that I started to get bored of the game and decided I wanted to polish it to a state it was playable and...






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