Adventure · 2020 · Released
Alan · November 8, 2020 · PC
Nobody has tracked this yet.
One of the dumbest things Ive ever made - a text adventure interface for Unreal. You can use the command "Look" to see possible exits, and type the name of the exit to travel there. It will also highlight objects. Source project can be found in the attached zip. Drop locations into the map and then add connections as "Exits" within each location. Game will add spline paths and use the display name of the object as the keyword to travel there. Level blueprint contains a script that, on BeginPlay, will update each locations "Objects" list to include any "Location Object" actor which has been ass...
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