

Navigate through levels listening to sick beats, but be ready for when you split in half and must control both of them! Designed primarily for touch, with controller and keyboard support. This is basically a concept prototype for the core mechanic of the game when your character splits in two and you must control both of them. BE AWARE THIS IS AN UNFINISHED/UNPOLISHED GAME created in one month! Credits: Philip Fertsman - Project Manager, Creative Director, Level Designer, Programmer Kayla Ringue...

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