

This game was made in Unity over a time period of approximately 8 weeks with a team of 8 people. I was the main programmer on the team. The intention was to make a spooky adventure game with minimal shooting elements. From this project I learned the importance of keeping a schedule for your team as well as the importance of communication among your team. Veridis Quo is an Adventure game where you play as a scientist whose ship is infected by spores. He takes and escape pod and crash lands onto a...



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