

A greedy hunter has a big secret. What happens when he bags the wrong animal one day? Explore his luxurious mansion and uncover that secret. This was a quick project I did around last year for a Game Projects class, in which we had to create a walkable environment that told a mini story. Imagine this level as one out of many--this experience should only last around 10-15 minutes. Move around your viewpoint with the mouse, and press E to open closed doors. ESC closes the game.





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