

This is a short puzzle game project I worked on for my Audio Programming module at university. The game contains three different rooms with puzzles where the player will learn how to use the main mechanic of the game. This mechanic is a gun that the player can use to shoot grey coloured objects to turn them into bombs that explode after a short countdown. This project was made to experiment with using Wwise, a sound engine used for sound effects and music in video games. As the main focus of the...




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